Games
All games released by Stone Glade, grouped by platform. Each was designed, built and published by founder Ivan Mezhenin.
Fortnite
Built in Unreal Editor for Fortnite (UEFN) with Verse. Play them with the island codes.
50,000+ playersCybercity Dirt Bike OBBY Parkour Track
Dirt-bike parkour across cyberpunk rooftops, up to a party on the tallest tower.
12,000+ playersDivine Brawl: Gun Game
Angels against demons in a gun game with weapon upgrades that save between sessions.
3,000+ playersVampire Arena: Melee 1v1 Colosseum
A 1v1 melee duel between vampire gladiators who must finish before sunrise burns them.
Roblox
Built in Roblox Studio with Luau.
13,900+ playersMetal Detector: Treasure Hunt Simulator
Follow the beeps, dig with a timing minigame, sell the loot and upgrade your detector.
2,000+ playersSamurai Slash Simulator
Slash monsters at a summer festival, hatch pets, roll auras and team up against giant bosses.
Unity
Earlier games built in Unity with C#, for the web and Android.
6,000+ downloadsDungeon Run
An endless runner through a medieval dungeon full of monsters and treasure.
AndroidMagic Lands
A colourful 2D platformer for Android, released under the studio's earlier name.
Mods
Released on the Steam Workshop.
123 subscribersUseless Torso Start
A brutal Kenshi start: no limbs, no allies, -30 to every skill and a 100,000-cat debt. A Kenshi mod on the Steam Workshop.
Unreleased work
Prototypes and experiments live in the lab. For commercial games Ivan has worked on as a QA engineer, see the credits on his profile.